![]() |
| RTS Online Manual | |||||
Contents
Introduction RTS supports SP/DM/Teamplay modes, therefore if you don't have sufficient
access to the internet you can still have fun on your own.
In SP mode you are pitted against upgraded Quake2 monsters, your goal
being to capture as many gems as possible before the ship arrives.
In Teamplay mode there are 3 teams which fight over the gem supply,
defending their banks from enemy raids. In this mode you can either have
the monsters in the map guarding the gems, or you can just have human
players (server option).
Deathmatch mode is a mega free for all, the name of the game is to be
the one with the most gems at the end of the game. Careful though, if
you get shot your gonna loose all those gems to your foes.
Story With financial backing for the war effort in dire need, several corporations
are now sending armed mining groups to these Strogg outworlds. Unfortunately
the resultant battles over Matrixium has escalated into fierce open conflict,
leaving many of earth's mining groups behind the lines as their transport
vessels are shot down by Strogg warships.
Your game begins as your mining team finds itself stranded on a strange
planet, the only way off being to use your collected Matrixium ore (procesed
from its raw form into gems) to buy your way out in a Strogg treasury
ship--of course, the other mining teams have the same idea. Only the highest
paying team will escape, all other human inhabitants on these worlds will
be eliminated after ore collection.
So move your ass soldier and get those gems!
Features New Weapons/Powerups: Installation/running Quick Run: To play RTS over the internet, go into Gamespy then menus
View/Custom Tab/Import and select the file rts.qst from your rts dir.
Once you've done this you can then use the RTS tab to find any RTS servers
running, to play just double click on that server, and away you go.
If you don't have GameSpy, run Quake 2 with the command line parameter
To play RTS in SPQ mode, you need to run the game with the command options +set gametype 0 +set sp 1 This will place you into the first map in the cycle (defined in, rts_sp.ini) and your aim is to collect as many coins in the time given (defined in rts_sp.ini also).
Gametypes Teamplay With Monsters - (gametype 1) The
bulk of RTS is in this mode, you join one of three teams and then have
to battle it out with the other 2 teams AND the Strogg to collect the
most gems. Be careful soldier, those Strogg are damn hard to beat.
Teamplay Without Monsters - (gametype 2)
Basically the above mode without any monsters in the game, better for
lower spec servers and for large teamplay games, it can get a little tense
and frustrating when you've got those Strogg in the map.
Deathmatch free for all - (gametype 3)
A really great fun RTS mode; you're on your own in this and any bank is
your own. Simply collect and deposit (in any bank) as many gems as you
can, kill your opponents and steal the gems they're carrying for more
points.
Communications
System Where "key" is the key you wish to bind, and "wavefile" is the name of the wavefile you wish to play, these can be found in the .pak file in the sound/comm directory. So for example means that when you press F1 you send a signal to your team to come and defend your bank. Simple really. If you wish to have your own custom comm SFX, then just put them into your RTS/sound/comm dir and bind them as shown above. If you do this though, people will not be able to hear the custom sounds unless they also have them. This can be ideal for clan games where you can have your own voices giving a command, that way you can identify the person by their voice. To simplify the binding of your commands, heres a sample config. You can also find all necessary bindings in the autoexec.cfg that comes with RTS 1.2 // ================================================== bind "F2" "com apeswork" // Order attack // ================================================== Binding
Weapons Server
Variables set forcejoin # When this is set to 1 it
forces people who have just joined the server to join the team with the
least members. This way it will help to prevent uneven teams (something
that just cannot be avoided).
set gametype # This changes the game between
SP/DM/Teamplay. set trans_gem # Turns gem transparency
on and off (off is good for low bandwidth servers).
set rts_timelimit # This changes the timelimit,
can be changed for each map in the maps.ini file.
set monster_respawn # Sets wether monsters
will respawn or not after being killed.
set gem_goal # Sets a gem goal for you
to reach to complete an SPQ level. (SP mode only)
Contacts,
Credit and Team Info If you wish to contact the team about something, please email us at
tmatrix@telefragged.com You
can also visit our site at http://tmatrix.telefragged.com
for up-to-date information on upcoming releases and events. You can also
pop online and talk with the team in Efnet #tmatrix on irc.
Also we are looking for a modeller, if anyone thinks they can model
to the highest quality and can work well in a team environment then please
contact us.
Beta testers Special Thanks Also special thanks to all those we've forgotten, sorry you didnt get
a mention but your efforts are equally appreciated.
|
|||||